Mirage

Mirage, 13 – 1Win

Premier19 Sept 2026, 20:5514 roundsLobby avg 17,347 (9 of 10)Demo analysed

Match identity

Positioning · DEMO
The Trader

Answered teammate deaths and got traded when it went wrong.

  1. #1
    Traded death successShare of the player own deaths a teammate avenged within five seconds. Reads on positioning: dying where a teammate can answer.Match bestPositioning75.0%
  2. #2
    CT opening successShare of CT-side opening duels the player won.Match bestPositioning100.0%
  3. #3
    Opening successShare of opening duels the player took part in that they won. The opening duel is the first kill of a round.Match bestPositioning100.0%
  4. #4
    Utility per roundGrenades thrown per round, all four kinds.Match bestUtility1.50
  5. #5
    Teammates flashed per flashTeammates blinded by each flashbang, on average.Match bestImpact0.33

Each meter runs from the lowest to the highest value in the lobby.

This match vs recent form

last 9 analysed · DEMO
StatThis matchRecentDiff
Rating2.391.20+1.19
Aim rating8652+34
Positioning rating9958+41
Utility rating3549−14
Kills20.016.3+3.67
ADR168105+63
KAST100%71%+0.29
Time to damage557 ms602 ms+44
Opening attempts4.04.1−0.11
Trade kill opportunities25.033.8−8.78

Diff reads in the better direction, whichever way the stat runs.