Nuke
Nuke, 13 – 9Win
Premier7 Sept 2026, 11:3422 roundsLobby avg 20,210 (7 of 10)Demo analysed
Match identity
The Anchor
Held ground: survived rounds and won the CT openings.
- #1Openings won untradedShare of opening kills where the player survived the next five seconds, so the enemy did not trade them.Match bestPositioning100.0%
- #2Flashes leading to a killFlashbangs after which a blinded enemy died to the team within a few seconds.Match bestUtility1
- #3HE team damage per HEDamage to teammates per HE grenade thrown.Match bestImpact0.00
- #4Least HE team damageTotal HE damage to teammates.Match bestImpact0
- #5Trade kill attemptsOf those, the times the player damaged the killer within five seconds.Match bestPositioning5
Each meter runs from the lowest to the highest value in the lobby.
This match vs recent form
| Stat | This match | Recent | Diff |
|---|---|---|---|
| Rating | 0.85 | 0.81 | +0.04 |
| Aim rating | 29 | 43 | −14 |
| Positioning rating | 58 | 62 | −4.00 |
| Utility rating | 78 | 85 | −7.00 |
| Kills | 11.0 | 14.0 | −3.00 |
| ADR | 63 | 71 | −7.35 |
| KAST | 68% | 58% | +0.10 |
| Time to damage | 469 ms | 500 ms | +31 |
| Opening attempts | 5.0 | 5.0 | 0.00 |
| Trade kill opportunities | 35.0 | 44.0 | −9.00 |
Diff reads in the better direction, whichever way the stat runs.