Cache

Cache, 4 – 13Loss

Premier24 Sept 2026, 17:3517 roundsLobby avg 21,259 (9 of 10)Demo analysed

Demo

Match identity

Positioning · DEMO
The Anchor

Held ground: survived rounds and won the CT openings.

  1. #1
    Openings won untradedShare of opening kills where the player survived the next five seconds, so the enemy did not trade them.Match bestPositioning100.0%
  2. #2
    HE team damage per HEDamage to teammates per HE grenade thrown.Match bestImpact0.00
  3. #3
    Least HE team damageTotal HE damage to teammates.Match bestImpact0
  4. #4
    Traded death attemptsOf those, the times a teammate damaged the killer within five seconds.Match bestImpact4
  5. #5
    Counter-strafeShare of rifle shots fired under 34% of that weapon’s top speed, which is where CS2 stops adding an accuracy penalty for moving.Team bestAim86.8%

Each meter runs from the lowest to the highest value in the lobby.

This match vs recent form

last 0 analysed · DEMO
StatThis matchRecentDiff
Rating1.14––
Aim rating62––
Positioning rating36––
Utility rating78––
Kills14.0––
ADR115––
KAST65%––
Time to damage548 ms––
Opening attempts4.0––
Trade kill opportunities33.0––

Diff reads in the better direction, whichever way the stat runs.