Ancient
Ancient, 13 – 8Win
Premier19 Sept 2026, 17:2621 roundsLobby avg 14,153 (9 of 10)Demo analysed
Match identity
The Trader
Answered teammate deaths and got traded when it went wrong.
- #1Accuracy (spotted)Accuracy counting only shots fired with an enemy in view. Shots into smoke, at nothing, or while only a teammate had the angle are left out.Match bestAim44.9%
- #2Traded death successShare of the player own deaths a teammate avenged within five seconds. Reads on positioning: dying where a teammate can answer.Match bestPositioning40.0%
- #3Trade kill successShare of teammate deaths the player could avenge that they did, within five seconds.Match bestPositioning22.2%
- #4CT openings won untradedCT-side opening kills the enemy did not trade.Match bestPositioning2
- #5Deaths traded backOf those, the times a teammate killed the killer.Match bestPositioning6
Each meter runs from the lowest to the highest value in the lobby.
This match vs recent form
| Stat | This match | Recent | Diff |
|---|---|---|---|
| Rating | 0.89 | 0.83 | +0.06 |
| Aim rating | 93 | 34 | +59 |
| Positioning rating | 96 | 44 | +52 |
| Utility rating | 8 | 46 | −38 |
| Kills | 12.0 | 16.0 | −4.00 |
| ADR | 74 | 77 | −3.41 |
| KAST | 67% | 60% | +0.07 |
| Time to damage | 402 ms | 692 ms | +290 |
| Opening attempts | 7.0 | 6.0 | +1.00 |
| Trade kill opportunities | 18.0 | 37.0 | −19 |
Diff reads in the better direction, whichever way the stat runs.