Bastardo
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| Stat | Average | Median | Against the median | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| Flash blindPer flash that blinded an enemy, the longest blind it caused. | 3.25 s | 2.69 s | +1.6 sd | 4.33 s | 2.17 s | |
| Enemies per flashEnemies blinded for over 1.1 seconds by each flashbang, on average. | 0.80 | 0.56 | +2.2 sd | 1.31 | 0.20 | |
| Teammates per flashTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang. | 0.22 | 0.37 | +1.4 sd | 0.00 | 0.81 | |
| Flashes leading to a killShare of flashbangs whose blinded enemy died while still blind. | 10.3% | 5.8% | +1.7 sd | 44.4% | 0.0% | |
| Flashes per matchFlashbangs thrown per match. | 15.2 | 8.4 | neither direction is better | – | – | |
| HE damageDamage to enemies per HE grenade. | 13.3 | 8.7 | +1.8 sd | 43.2 | 2.4 | |
| HE team damageDamage to teammates, the thrower included, per HE grenade. | 0.2 | 0.4 | +0.5 sd | 0.0 | 3.7 | |
| Utility on deathValue of the grenades still held at death. | $230 | $272 | +0.5 sd | $87 | $613 | |
| Flash assists per roundKills on an enemy the player had flashed, per round. | 0.04 | 0.01 | +3.6 sd | 0.23 | 0.00 | |
| Utility per roundGrenades of every kind thrown per round. | 2.55 | 1.45 | +2.3 sd | 3.29 | 1.44 |
Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 1,520 Premier 15,000-19,999 players. A figure under the median is a gap, not a verdict.