Bqlou
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| Stat | Average | Median | Against the median | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| Flash blind durationPer flash that blinded an enemy, the longest blind it caused. | 2.99 s | 2.48 s | +1.0 sd | 4.52 s | 0.80 s | |
| Enemies flashed per flashbangEnemies blinded for over 1.1 seconds by each flashbang, on average. | 0.79 | 0.51 | +2.2 sd | 2.00 | 0.00 | |
| Teammates flashed per flashbangTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang. | 0.47 | 0.39 | -0.6 sd | 0.00 | 3.00 | |
| Flashbangs leading to killsShare of flashbangs whose blinded enemy died while still blind. | 8.7% | 4.8% | +1.8 sd | 40.0% | 0.0% | |
| Flashes per matchFlashbangs thrown per match. | 7.6 | 6.6 | neither direction is better | – | – | |
| Damage to enemies per HEDamage to enemies per HE grenade. | 16.7 | 8.1 | +3.7 sd | 42.0 | 0.0 | |
| HE team damageDamage to teammates, the thrower included, per HE grenade. | 0.2 | 0.5 | +0.7 sd | 0.0 | 3.8 | |
| Unused utility on deathValue of the grenades still held at death. | $154 | $268 | +1.1 sd | $32 | $346 | |
| Flash assists per roundKills on an enemy the player had flashed, per round. | 0.01 | 0.01 | +0.4 sd | 0.12 | 0.00 | |
| Utility per roundGrenades of every kind thrown per round. | 1.16 | 1.20 | -0.1 sd | 1.93 | 0.38 |
Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 346 Premier 5,000-9,999 players. A figure under the median is a gap, not a verdict.