-n1u-
Loading public stats and inventory
Loading public stats and inventory
| Stat | Average | Median | Against the median | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| Flash blindPer flash that blinded an enemy, the longest blind it caused. | 2.77 s | 2.77 s | +0.0 sd | 4.69 s | 0.00 s | |
| Enemies per flashEnemies blinded for over 1.1 seconds by each flashbang, on average. | 0.63 | 0.60 | +0.2 sd | 2.25 | 0.00 | |
| Teammates per flashTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang. | 0.38 | 0.38 | -0.0 sd | 0.00 | 1.00 | |
| Flashes leading to a killShare of flashbangs whose blinded enemy died while still blind. | 7.8% | 7.5% | +0.1 sd | 33.3% | 0.0% | |
| Flashes per matchFlashbangs thrown per match. | 9.9 | 9.2 | neither direction is better | – | – | |
| HE damageDamage to enemies per HE grenade. | 8.4 | 9.0 | -0.2 sd | 30.4 | 0.0 | |
| HE team damageDamage to teammates, the thrower included, per HE grenade. | 0.4 | 0.4 | +0.0 sd | 0.0 | 5.4 | |
| Utility on deathValue of the grenades still held at death. | $200 | $274 | +1.0 sd | $41 | $330 | |
| Flash assists per roundKills on an enemy the player had flashed, per round. | 0.02 | 0.02 | +0.1 sd | 0.18 | 0.00 | |
| Utility per roundGrenades of every kind thrown per round. | 1.81 | 1.57 | +0.6 sd | 2.52 | 0.71 |
Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 621 Premier 25,000+ players. A figure under the median is a gap, not a verdict.