DemKy Nigerian Prince
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| Stat | Average | All players | Among all players | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| Utility qualityHow effective each grenade was, against the rank average. 50 is average at this rank. | 51 | – | +0.1 sd vs Premier under 5,000 | 61 | 42 | |
| Utility quantityHow much utility the player threw per round, against the rank average. 50 is average at this rank. | 45 | – | -0.4 sd vs Premier under 5,000 | 51 | 40 | |
| Utility per roundGrenades thrown per round, all four kinds. | 0.80 | 1.14 | 30th percentilePremier under 5,000 averages 1.00 | 1.05 | 0.58 | |
| Enemies flashed per flashEnemies blinded by each flashbang, on average. | 0.62 | 0.87 | 32nd percentilePremier under 5,000 averages 0.55 | 1.33 | 0.00 | |
| Blind time per enemyHow long each flashed enemy stayed blind, on average. | 2.6s | 2.4s | 55th percentilePremier under 5,000 averages 1.5s | 3.3s | 1.8s | |
| Teammates flashed per flashTeammates blinded by each flashbang, on average. | 0.50 | 0.55 | 54th percentilePremier under 5,000 averages 0.30 | 0.00 | 1.50 | |
| HE damage per HEDamage to enemies per HE grenade thrown. | 16.02 | 9.10 | 75th percentilePremier under 5,000 averages 18.00 | 23.10 | 6.29 | |
| Flash kill rateShare of flashbangs that led to a kill. | 0.0% | – | no average to compare with yet | 0.0% | 0.0% | |
| Flashes leading to a killFlashbangs after which a blinded enemy died to the team within a few seconds. | 0 | – | no average to compare with yet | 0 | 0 | |
| Utility thrownGrenades thrown over the match. | 17 | – | no average to compare with yet | – | – | |
| Flashes thrownFlashbangs thrown over the match. | 2 | – | no average to compare with yet | – | – | |
| Enemies flashedEnemy blinds over the match. | 2 | – | no average to compare with yet | 4 | 0 | |
| Teammates flashedTeammate blinds over the match. | 1 | – | no average to compare with yet | 0 | 3 | |
| Enemy blind timeTotal seconds enemies spent blind from the player flashes. | 4.3s | – | no average to compare with yet | 10.3s | 0.0s | |
| HEs thrownHE grenades thrown over the match. | 8 | – | no average to compare with yet | – | – | |
| HE damageTotal HE damage to enemies. | 136 | – | no average to compare with yet | 231 | 44 | |
| HE team damageTotal HE damage to teammates. | 0 | – | no average to compare with yet | 0 | 1 | |
| HE team damage per HEDamage to teammates per HE grenade thrown. | 0.02 | – | no average to compare with yet | 0.00 | 0.10 | |
| Molotovs thrownMolotovs and incendiaries thrown over the match. | 3 | – | no average to compare with yet | – | – | |
| Molotov damageTotal fire damage to enemies. | 2 | – | no average to compare with yet | 6 | 0 | |
| Smokes thrownSmoke grenades thrown over the match. | 3 | – | no average to compare with yet | – | – | |
| Unused utility on deathGrenades still in the inventory when the player died, summed over the match. | 8 | – | no average to compare with yet | 5 | 13 | |
| Unused utility per deathGrenades still held per death. | 0.52 | – | no average to compare with yet | 0.31 | 0.72 |
Percentiles are against every analysed player, weighted to the real Premier rank distribution, and sharpen as more demos are parsed. A stat under the average is a gap, not a verdict.
Steam: Nigeria19-year-old accountCreated Nov 23, 2007