Ryval
Loading public stats and inventory
Loading public stats and inventory

| Stat | Average | Median | Against the median | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| Flash blindPer flash that blinded an enemy, the longest blind it caused. | 2.96 s | 2.69 s | +0.8 sd | 3.84 s | 1.72 s | |
| Enemies per flashEnemies blinded for over 1.1 seconds by each flashbang, on average. | 0.66 | 0.56 | +0.9 sd | 1.25 | 0.30 | |
| Teammates per flashTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang. | 0.45 | 0.37 | -0.8 sd | 0.10 | 0.91 | |
| Flashes leading to a killShare of flashbangs whose blinded enemy died while still blind. | 6.9% | 5.8% | +0.4 sd | 22.7% | 0.0% | |
| Flashes per matchFlashbangs thrown per match. | 25.6 | 8.4 | neither direction is better | – | – | |
| HE damageDamage to enemies per HE grenade. | 12.3 | 8.7 | +1.4 sd | 65.0 | 0.0 | |
| HE team damageDamage to teammates, the thrower included, per HE grenade. | 0.6 | 0.4 | -0.5 sd | 0.0 | 6.5 | |
| Utility on deathValue of the grenades still held at death. | $181 | $272 | +1.0 sd | $32 | $383 | |
| Flash assists per roundKills on an enemy the player had flashed, per round. | 0.04 | 0.01 | +3.3 sd | 0.13 | 0.00 | |
| Utility per roundGrenades of every kind thrown per round. | 2.32 | 1.45 | +1.8 sd | 3.83 | 1.00 |
Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 1,520 Premier 15,000-19,999 players. A figure under the median is a gap, not a verdict.