SergiuGT
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| Stat | Average | All players | Among all players | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| Utility qualityHow effective each grenade was, against the rank average. 50 is average at this rank. | 43 | – | -0.6 sd vs Premier 15,000-19,999 | 46 | 40 | |
| Utility quantityHow much utility the player threw per round, against the rank average. 50 is average at this rank. | 42 | – | -0.7 sd vs Premier 15,000-19,999 | 52 | 25 | |
| Utility per roundGrenades thrown per round, all four kinds. | 1.26 | 1.15 | 56th percentilePremier 15,000-19,999 averages 1.60 | 1.70 | 0.58 | |
| Enemies flashed per flashEnemies blinded by each flashbang, on average. | 0.49 | 0.87 | 24th percentilePremier 15,000-19,999 averages 0.76 | 0.60 | 0.33 | |
| Blind time per enemyHow long each flashed enemy stayed blind, on average. | 3.2s | 2.4s | 79th percentilePremier 15,000-19,999 averages 1.8s | 4.5s | 2.5s | |
| Teammates flashed per flashTeammates blinded by each flashbang, on average. | 0.73 | 0.55 | 35th percentilePremier 15,000-19,999 averages 0.21 | 0.30 | 1.50 | |
| HE damage per HEDamage to enemies per HE grenade thrown. | 12.02 | 9.04 | 62nd percentilePremier 15,000-19,999 averages 27.00 | 17.00 | 5.86 | |
| Flash kill rateShare of flashbangs that led to a kill. | 0.0% | – | no average to compare with yet | 0.0% | 0.0% | |
| Flashes leading to a killFlashbangs after which a blinded enemy died to the team within a few seconds. | 0 | – | no average to compare with yet | 0 | 0 | |
| Utility thrownGrenades thrown over the match. | 25 | – | no average to compare with yet | – | – | |
| Flashes thrownFlashbangs thrown over the match. | 7 | – | no average to compare with yet | – | – | |
| Enemies flashedEnemy blinds over the match. | 4 | – | no average to compare with yet | 6 | 1 | |
| Teammates flashedTeammate blinds over the match. | 4 | – | no average to compare with yet | 3 | 5 | |
| Enemy blind timeTotal seconds enemies spent blind from the player flashes. | 11.0s | – | no average to compare with yet | 17.4s | 4.5s | |
| HEs thrownHE grenades thrown over the match. | 7 | – | no average to compare with yet | – | – | |
| HE damageTotal HE damage to enemies. | 74 | – | no average to compare with yet | 141 | 41 | |
| HE team damageTotal HE damage to teammates. | 2 | – | no average to compare with yet | 0 | 8 | |
| HE team damage per HEDamage to teammates per HE grenade thrown. | 0.40 | – | no average to compare with yet | 0.00 | 1.60 | |
| Molotovs thrownMolotovs and incendiaries thrown over the match. | 3 | – | no average to compare with yet | – | – | |
| Molotov damageTotal fire damage to enemies. | 3 | – | no average to compare with yet | 10 | 0 | |
| Smokes thrownSmoke grenades thrown over the match. | 8 | – | no average to compare with yet | – | – | |
| Unused utility on deathGrenades still in the inventory when the player died, summed over the match. | 7 | – | no average to compare with yet | 5 | 8 | |
| Unused utility per deathGrenades still held per death. | 0.44 | – | no average to compare with yet | 0.26 | 0.57 |
Percentiles are against every analysed player, weighted to the real Premier rank distribution, and sharpen as more demos are parsed. A stat under the average is a gap, not a verdict.
Steam: Romania17-year-old accountCreated Dec 24, 2009