rambolo
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| Stat | Average | All players | Among all players | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| Utility qualityHow effective each grenade was, against the rank average. 50 is average at this rank. | 45 | – | -0.4 sd vs Premier 10,000-14,999 | 51 | 37 | |
| Utility quantityHow much utility the player threw per round, against the rank average. 50 is average at this rank. | 55 | – | +0.4 sd vs Premier 10,000-14,999 | 75 | 31 | |
| Utility per roundGrenades thrown per round, all four kinds. | 1.78 | 1.16 | 83rd percentilePremier 10,000-14,999 averages 1.40 | 2.44 | 1.15 | |
| Enemies flashed per flashEnemies blinded by each flashbang, on average. | 0.66 | 0.87 | 35th percentilePremier 10,000-14,999 averages 0.69 | 1.20 | 0.17 | |
| Blind time per enemyHow long each flashed enemy stayed blind, on average. | 2.6s | 2.4s | 58th percentilePremier 10,000-14,999 averages 1.7s | 5.2s | 1.5s | |
| Teammates flashed per flashTeammates blinded by each flashbang, on average. | 0.33 | 0.55 | 68th percentilePremier 10,000-14,999 averages 0.24 | 0.00 | 1.00 | |
| HE damage per HEDamage to enemies per HE grenade thrown. | 7.81 | 9.06 | 45th percentilePremier 10,000-14,999 averages 24.00 | 18.60 | 1.42 | |
| Flash kill rateShare of flashbangs that led to a kill. | 2.7% | – | no average to compare with yet | 16.7% | 0.0% | |
| Flashes leading to a killFlashbangs after which a blinded enemy died to the team within a few seconds. | 0 | – | no average to compare with yet | 1 | 0 | |
| Utility thrownGrenades thrown over the match. | 36 | – | no average to compare with yet | – | – | |
| Flashes thrownFlashbangs thrown over the match. | 9 | – | no average to compare with yet | – | – | |
| Enemies flashedEnemy blinds over the match. | 6 | – | no average to compare with yet | 16 | 1 | |
| Teammates flashedTeammate blinds over the match. | 3 | – | no average to compare with yet | 0 | 6 | |
| Enemy blind timeTotal seconds enemies spent blind from the player flashes. | 15.3s | – | no average to compare with yet | 42.3s | 3.9s | |
| HEs thrownHE grenades thrown over the match. | 8 | – | no average to compare with yet | – | – | |
| HE damageTotal HE damage to enemies. | 63 | – | no average to compare with yet | 186 | 17 | |
| HE team damageTotal HE damage to teammates. | 6 | – | no average to compare with yet | 0 | 45 | |
| HE team damage per HEDamage to teammates per HE grenade thrown. | 0.92 | – | no average to compare with yet | 0.00 | 7.50 | |
| Molotovs thrownMolotovs and incendiaries thrown over the match. | 9 | – | no average to compare with yet | – | – | |
| Molotov damageTotal fire damage to enemies. | 17 | – | no average to compare with yet | 57 | 0 | |
| Smokes thrownSmoke grenades thrown over the match. | 9 | – | no average to compare with yet | – | – | |
| Unused utility on deathGrenades still in the inventory when the player died, summed over the match. | 10 | – | no average to compare with yet | 2 | 23 | |
| Unused utility per deathGrenades still held per death. | 0.75 | – | no average to compare with yet | 0.15 | 1.53 |
Percentiles are against every analysed player, weighted to the real Premier rank distribution, and sharpen as more demos are parsed. A stat under the average is a gap, not a verdict.
Steam: United Kingdom16-year-old accountCreated Oct 2, 2010