KiLLa_0zz
Loading public stats and inventory
Loading public stats and inventory

| Stat | Average | Median | Against the median | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| Flash blindPer flash that blinded an enemy, the longest blind it caused. | 2.51 s | 2.34 s | +0.2 sd | 4.03 s | 0.75 s | |
| Enemies per flashEnemies blinded for over 1.1 seconds by each flashbang, on average. | 0.64 | 0.48 | +1.0 sd | 1.10 | 0.00 | |
| Teammates per flashTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang. | 0.53 | 0.39 | -0.8 sd | 0.00 | 1.38 | |
| Flashes leading to a killShare of flashbangs whose blinded enemy died while still blind. | 6.4% | 4.2% | +0.7 sd | 30.0% | 0.0% | |
| Flashes per matchFlashbangs thrown per match. | 13.1 | 5.5 | neither direction is better | – | – | |
| HE damageDamage to enemies per HE grenade. | 4.6 | 7.0 | -0.9 sd | 48.3 | 0.0 | |
| HE team damageDamage to teammates, the thrower included, per HE grenade. | 0.1 | 0.6 | +1.0 sd | 0.0 | 1.0 | |
| Utility on deathValue of the grenades still held at death. | $153 | $222 | +0.6 sd | $0 | $486 | |
| Flash assists per roundKills on an enemy the player had flashed, per round. | 0.02 | 0.01 | +1.8 sd | 0.17 | 0.00 | |
| Utility per roundGrenades of every kind thrown per round. | 1.39 | 1.06 | +0.6 sd | 1.87 | 0.47 |
Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 181 Premier under 5,000 players. A figure under the median is a gap, not a verdict.