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Stats and a legitimacy score for every CS2 player. It flags statistical outliers for human judgment and never claims certainty. Free, no sign-in needed.

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© 2026 csdetect · Made by unsmooth and vrlsNot affiliated with Valve or FACEIT.
OverviewAimPositioningUtilityMapsRecords
last 30 matches · Premier + FACEIT · Wingman aside

Utility

last 30 matches59of 100 · median 53
StatAverageMedianAgainst the medianLast matchesBestWorst
Flash blindPer flash that blinded an enemy, the longest blind it caused.2.97 s2.67 s
+0.8 sd
4.76 s0.00 s
Enemies per flashEnemies blinded for over 1.1 seconds by each flashbang, on average.0.580.57
+0.1 sd
1.500.00
Teammates per flashTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang.0.380.38
-0.1 sd
0.001.50
Flashes leading to a killShare of flashbangs whose blinded enemy died while still blind.6.9%6.2%
+0.2 sd
40.0%0.0%
Flashes per matchFlashbangs thrown per match.8.68.4
neither direction is better
––
HE damageDamage to enemies per HE grenade.7.28.6
-0.6 sd
28.00.0
HE team damageDamage to teammates, the thrower included, per HE grenade.0.40.4
+0.0 sd
0.05.4
Utility on deathValue of the grenades still held at death.$292$273
-0.2 sd
$143$638
Flash assists per roundKills on an enemy the player had flashed, per round.0.010.01
-0.3 sd
0.060.00
Utility per roundGrenades of every kind thrown per round.1.741.45
+0.6 sd
2.570.86

Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 7,753 Leetify players. A figure under the median is a gap, not a verdict.