AimAim: Leetify's figure, or csdetect's from spotted accuracy, head accuracy, spray, counter-strafing, preaim and reaction time on Leetify's published definition where Leetify publishes none.0–100−0.5 / 30d
PositioningPositioning: Leetify's figure, or csdetect's from trades and opening duels on Leetify's published definition where Leetify publishes none.0–100– / 30d
UtilityUtility: Leetify's figure, or csdetect's from flashes, HE damage, utility thrown and unused utility on Leetify's published definition where Leetify publishes none.0–100+1.4 / 30d
Damage to enemies per HEDamage to enemies per HE grenade. The target is what the better 30% of Leetify players reach; the gain is what it adds to the rating with everything else held.+3.7 Utility
5.79.9
Traded deathsShare of deaths a teammate tried to trade that were traded within four seconds. The target is what the better 30% of Leetify players reach; the gain is what it adds to the rating with everything else held.+2.0 Positioning
46.1%53.9%
Teammates flashed per flashbangTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang. The target is what the better 30% of Leetify players reach; the gain is what it adds to the rating with everything else held.+1.5 Utility