RAILGONE
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Price data via
Skinport.
| Stat | Average | Median | Against the median | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| Flash blind durationPer flash that blinded an enemy, the longest blind it caused. | 3.08 s | 2.73 s | +1.1 sd | 4.67 s | 0.00 s | |
| Enemies flashed per flashbangEnemies blinded for over 1.1 seconds by each flashbang, on average. | 0.76 | 0.58 | +1.5 sd | 2.00 | 0.00 | |
| Teammates flashed per flashbangTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang. | 0.66 | 0.37 | -2.8 sd | 0.00 | 1.33 | |
| Flashbangs leading to killsShare of flashbangs whose blinded enemy died while still blind. | 17.8% | 6.8% | +3.7 sd | 53.3% | 0.0% | |
| Flashes per matchFlashbangs thrown per match. | 7.4 | 9.2 | neither direction is better | – | – | |
| Damage to enemies per HEDamage to enemies per HE grenade. | 12.8 | 9.1 | +1.6 sd | 36.9 | 0.0 | |
| HE team damageDamage to teammates, the thrower included, per HE grenade. | 0.5 | 0.4 | -0.3 sd | 0.0 | 8.0 | |
| Unused utility on deathValue of the grenades still held at death. | $397 | $273 | -1.4 sd | $173 | $633 | |
| Flash assists per roundKills on an enemy the player had flashed, per round. | 0.03 | 0.01 | +1.2 sd | 0.12 | 0.00 | |
| Utility per roundGrenades of every kind thrown per round. | 1.17 | 1.55 | -0.8 sd | 1.94 | 0.33 |
Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 1,530 Premier 20,000-24,999 players. A figure under the median is a gap, not a verdict.