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last 30 matches
50% win rate · 2 matches
The mark is 0, an even contribution.
MedianThe median of Leetify players, marked on the meter.76
| Stat | Now | Target | Pays |
|---|---|---|---|
| T opening aggressionHow often the player took and won the round's first duel on T. From Leetify's profile when it has one; otherwise an approximation of Leetify's own count.Positioning | 28.1% | 52.7% | +5.6positioning |
| T opening duels wonShare of opening duels won on T. From Leetify's profile when it has one; otherwise an approximation of Leetify's own count.Positioning | 30.7% | 46.4% | +3.5positioning |
| Match | Rank | Score | K / D / A | ADR | HS% | Rating | Status | When |
|---|---|---|---|---|---|---|---|---|
| UnknownFACEIT | L– | – | – | – | – | Add demo | 55d ago | |
| UnknownFACEIT | W– | – | – | – | – | Add demo | 69d ago |
Select a match for the scoreboard and every stat. Rating is Leetify Rating, from Leetify's own line or our demo analysis.
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MedianThe median of Leetify players, marked on the meter.59
MedianThe median of Leetify players, marked on the meter.53
| Enemies per flashEnemies blinded for over 1.1 seconds by each flashbang, on average.Utility | 0.54 | 0.63 | +2.0utility |
| HE team damageDamage to teammates, the thrower included, per HE grenade.Utility | 1.1 | 0.3 | +1.5utility |
| Trade killsShare of attempted trades that killed the killer within four seconds.Positioning | 44.8% | 49.3% | +1.4positioning |
| Teammates per flashTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang.Utility | 0.42 | 0.32 | +1.2utility |
The target is what the better 30% of Leetify players reach. Each figure is what that one stat is worth on its Leetify rating with everything else held where it is, so the order is the order to practise in.