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| Stat | Average | Median | Against the median | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| Flash blind durationPer flash that blinded an enemy, the longest blind it caused. | 3.17 s | 2.67 s | +1.4 sd | 4.54 s | 2.43 s | |
| Enemies flashed per flashbangEnemies blinded for over 1.1 seconds by each flashbang, on average. | 0.70 | 0.57 | +1.1 sd | 1.42 | 0.25 | |
| Teammates flashed per flashbangTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang. | 0.40 | 0.38 | -0.1 sd | 0.00 | 0.71 | |
| Flashbangs leading to killsShare of flashbangs whose blinded enemy died while still blind. | 8.4% | 6.2% | +0.7 sd | 75.0% | 0.0% | |
| Flashes per matchFlashbangs thrown per match. | 14.7 | 8.4 | neither direction is better | – | – | |
| Damage to enemies per HEDamage to enemies per HE grenade. | 11.2 | 8.6 | +1.1 sd | 33.1 | 0.0 | |
| HE team damageDamage to teammates, the thrower included, per HE grenade. | 0.3 | 0.4 | +0.3 sd | 0.0 | 4.5 | |
| Unused utility on deathValue of the grenades still held at death. | $242 | $273 | +0.3 sd | $0 | $365 | |
| Flash assists per roundKills on an enemy the player had flashed, per round. | 0.03 | 0.01 | +1.9 sd | 0.21 | 0.00 | |
| Utility per roundGrenades of every kind thrown per round. | 2.11 | 1.45 | +1.4 sd | 2.74 | 1.00 |
Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 7,753 Leetify players. A figure under the median is a gap, not a verdict.