mortaL #BTK
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| Stat | Average | Median | Against the median | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| Flash blindPer flash that blinded an enemy, the longest blind it caused. | 1.93 s | 2.77 s | -3.0 sd | 5.08 s | 0.00 s | |
| Enemies per flashEnemies blinded for over 1.1 seconds by each flashbang, on average. | 0.50 | 0.60 | -1.1 sd | 3.00 | 0.00 | |
| Teammates per flashTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang. | 0.44 | 0.38 | -0.6 sd | 0.00 | 1.50 | |
| Flashes leading to a killShare of flashbangs whose blinded enemy died while still blind. | 18.9% | 7.5% | +3.7 sd | 100.0% | 0.0% | |
| Flashes per matchFlashbangs thrown per match. | 3.3 | 9.2 | neither direction is better | – | – | |
| HE damageDamage to enemies per HE grenade. | 8.8 | 9.0 | -0.1 sd | 53.0 | 0.0 | |
| HE team damageDamage to teammates, the thrower included, per HE grenade. | 2.0 | 0.4 | -4.7 sd | 0.0 | 11.5 | |
| Utility on deathValue of the grenades still held at death. | $322 | $274 | -0.6 sd | $113 | $621 | |
| Flash assists per roundKills on an enemy the player had flashed, per round. | 0.01 | 0.02 | -0.8 sd | 0.07 | 0.00 | |
| Utility per roundGrenades of every kind thrown per round. | 0.70 | 1.57 | -2.2 sd | 1.60 | 0.13 |
Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 621 Premier 25,000+ players. A figure under the median is a gap, not a verdict.