EazyDotka
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| Stat | Average | Median | Against the median | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| Flash blind durationPer flash that blinded an enemy, the longest blind it caused. | 2.55 s | 2.77 s | -0.8 sd | 4.97 s | 0.00 s | |
| Enemies flashed per flashbangEnemies blinded for over 1.1 seconds by each flashbang, on average. | 0.59 | 0.60 | -0.1 sd | 1.67 | 0.00 | |
| Teammates flashed per flashbangTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang. | 0.34 | 0.38 | +0.4 sd | 0.00 | 2.00 | |
| Flashbangs leading to killsShare of flashbangs whose blinded enemy died while still blind. | 13.4% | 7.5% | +1.9 sd | 66.7% | 0.0% | |
| Flashes per matchFlashbangs thrown per match. | 4.9 | 9.2 | neither direction is better | – | – | |
| Damage to enemies per HEDamage to enemies per HE grenade. | 10.2 | 9.0 | +0.5 sd | 23.6 | 0.0 | |
| HE team damageDamage to teammates, the thrower included, per HE grenade. | 0.6 | 0.4 | -0.5 sd | 0.0 | 8.2 | |
| Unused utility on deathValue of the grenades still held at death. | $506 | $274 | -3.0 sd | $200 | $971 | |
| Flash assists per roundKills on an enemy the player had flashed, per round. | 0.00 | 0.02 | -1.7 sd | 0.00 | 0.00 | |
| Utility per roundGrenades of every kind thrown per round. | 1.26 | 1.57 | -0.8 sd | 2.07 | 0.46 |
Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 621 Premier 25,000+ players. A figure under the median is a gap, not a verdict.