S_Monkey
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| Stat | Average | Median | Against the median | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| Flash blind durationPer flash that blinded an enemy, the longest blind it caused. | 3.09 s | 2.67 s | +1.1 sd | 4.40 s | 2.40 s | |
| Enemies flashed per flashbangEnemies blinded for over 1.1 seconds by each flashbang, on average. | 0.79 | 0.57 | +1.9 sd | 1.45 | 0.33 | |
| Teammates flashed per flashbangTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang. | 0.42 | 0.38 | -0.4 sd | 0.00 | 0.88 | |
| Flashbangs leading to killsShare of flashbangs whose blinded enemy died while still blind. | 11.2% | 6.2% | +1.6 sd | 27.8% | 0.0% | |
| Flashes per matchFlashbangs thrown per match. | 24.1 | 8.4 | neither direction is better | – | – | |
| Damage to enemies per HEDamage to enemies per HE grenade. | 15.1 | 8.6 | +2.7 sd | 35.3 | 3.3 | |
| HE team damageDamage to teammates, the thrower included, per HE grenade. | 0.1 | 0.4 | +0.9 sd | 0.0 | 1.3 | |
| Unused utility on deathValue of the grenades still held at death. | $227 | $273 | +0.5 sd | $83 | $371 | |
| Flash assists per roundKills on an enemy the player had flashed, per round. | 0.08 | 0.01 | +6.7 sd | 0.31 | 0.00 | |
| Utility per roundGrenades of every kind thrown per round. | 3.10 | 1.45 | +3.4 sd | 4.38 | 1.83 |
Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 7,753 Leetify players. A figure under the median is a gap, not a verdict.