d33p
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| Stat | Average | Median | Against the median | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| Flash blind durationPer flash that blinded an enemy, the longest blind it caused. | 2.89 s | 2.48 s | +0.8 sd | 3.74 s | 1.79 s | |
| Enemies flashed per flashbangEnemies blinded for over 1.1 seconds by each flashbang, on average. | 0.52 | 0.51 | +0.1 sd | 1.00 | 0.21 | |
| Teammates flashed per flashbangTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang. | 0.36 | 0.39 | +0.2 sd | 0.00 | 1.00 | |
| Flashbangs leading to killsShare of flashbangs whose blinded enemy died while still blind. | 8.1% | 4.8% | +1.5 sd | 33.3% | 0.0% | |
| Flashes per matchFlashbangs thrown per match. | 18.8 | 6.6 | neither direction is better | – | – | |
| Damage to enemies per HEDamage to enemies per HE grenade. | 5.8 | 8.1 | -1.0 sd | 16.8 | 0.0 | |
| HE team damageDamage to teammates, the thrower included, per HE grenade. | 0.5 | 0.5 | +0.1 sd | 0.0 | 4.2 | |
| Unused utility on deathValue of the grenades still held at death. | $127 | $268 | +1.4 sd | $0 | $308 | |
| Flash assists per roundKills on an enemy the player had flashed, per round. | 0.02 | 0.01 | +1.2 sd | 0.09 | 0.00 | |
| Utility per roundGrenades of every kind thrown per round. | 2.36 | 1.20 | +2.2 sd | 3.20 | 0.86 |
Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 346 Premier 5,000-9,999 players. A figure under the median is a gap, not a verdict.