Imm0o
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| Stat | Average | Median | Against the median | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| Flash blind durationPer flash that blinded an enemy, the longest blind it caused. | 2.98 s | 2.73 s | +0.8 sd | 4.79 s | 0.77 s | |
| Enemies flashed per flashbangEnemies blinded for over 1.1 seconds by each flashbang, on average. | 0.64 | 0.58 | +0.5 sd | 1.29 | 0.00 | |
| Teammates flashed per flashbangTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang. | 0.45 | 0.37 | -0.8 sd | 0.12 | 0.86 | |
| Flashbangs leading to killsShare of flashbangs whose blinded enemy died while still blind. | 9.0% | 6.8% | +0.7 sd | 33.3% | 0.0% | |
| Flashes per matchFlashbangs thrown per match. | 11.6 | 9.2 | neither direction is better | – | – | |
| Damage to enemies per HEDamage to enemies per HE grenade. | 11.4 | 9.1 | +1.0 sd | 29.2 | 1.3 | |
| HE team damageDamage to teammates, the thrower included, per HE grenade. | 0.2 | 0.4 | +0.6 sd | 0.0 | 2.1 | |
| Unused utility on deathValue of the grenades still held at death. | $356 | $273 | -0.9 sd | $171 | $655 | |
| Flash assists per roundKills on an enemy the player had flashed, per round. | 0.02 | 0.01 | +0.4 sd | 0.10 | 0.00 | |
| Utility per roundGrenades of every kind thrown per round. | 1.56 | 1.55 | +0.0 sd | 2.31 | 0.69 |
Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 1,530 Premier 20,000-24,999 players. A figure under the median is a gap, not a verdict.