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Stats and a legitimacy score for every CS2 player. It flags statistical outliers for human judgment and never claims certainty. Free, no sign-in needed.

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OverviewAimPositioningUtilityMapsRecords
last 30 matches · Premier + FACEIT · Wingman aside

Utility

last 30 matches69of 100 · median 53
StatAverageMedianAgainst the medianLast matchesBestWorst
Flash blindPer flash that blinded an enemy, the longest blind it caused.2.75 s2.67 s
+0.2 sd
4.07 s1.55 s
Enemies per flashEnemies blinded for over 1.1 seconds by each flashbang, on average.0.680.57
+0.9 sd
1.630.20
Teammates per flashTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang.0.430.38
-0.5 sd
0.000.93
Flashes leading to a killShare of flashbangs whose blinded enemy died while still blind.10.7%6.2%
+1.5 sd
33.3%0.0%
Flashes per matchFlashbangs thrown per match.17.58.4
neither direction is better
––
HE damageDamage to enemies per HE grenade.10.58.6
+0.8 sd
53.00.0
HE team damageDamage to teammates, the thrower included, per HE grenade.0.70.4
-0.8 sd
0.05.9
Utility on deathValue of the grenades still held at death.$264$273
+0.1 sd
$135$425
Flash assists per roundKills on an enemy the player had flashed, per round.0.040.01
+3.1 sd
0.170.00
Utility per roundGrenades of every kind thrown per round.2.211.45
+1.6 sd
2.860.80

Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 7,753 Leetify players. A figure under the median is a gap, not a verdict.