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Stats and a legitimacy score for every CS2 player. It flags statistical outliers for human judgment and never claims certainty. Free, no sign-in needed.

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© 2026 csdetect · Made by unsmooth and vrlsNot affiliated with Valve or FACEIT.
OverviewAimPositioningUtilityMapsRecords
last 30 matches · Premier + FACEIT · Wingman aside

Utility

last 30 matches54of 100 · median 58
StatAverageMedianAgainst the medianLast matchesBestWorst
Flash blindPer flash that blinded an enemy, the longest blind it caused.2.56 s2.77 s
-0.7 sd
4.82 s0.00 s
Enemies per flashEnemies blinded for over 1.1 seconds by each flashbang, on average.0.640.60
+0.4 sd
2.000.00
Teammates per flashTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang.0.260.38
+1.2 sd
0.001.00
Flashes leading to a killShare of flashbangs whose blinded enemy died while still blind.7.9%7.5%
+0.1 sd
50.0%0.0%
Flashes per matchFlashbangs thrown per match.5.99.2
neither direction is better
––
HE damageDamage to enemies per HE grenade.7.79.0
-0.5 sd
22.90.0
HE team damageDamage to teammates, the thrower included, per HE grenade.0.30.4
+0.3 sd
0.04.2
Utility on deathValue of the grenades still held at death.$361$274
-1.1 sd
$167$594
Flash assists per roundKills on an enemy the player had flashed, per round.0.010.02
-0.3 sd
0.100.00
Utility per roundGrenades of every kind thrown per round.1.311.57
-0.6 sd
2.360.50

Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 621 Premier 25,000+ players. A figure under the median is a gap, not a verdict.