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AcidTurtle
Legitimacy 100 of 100: No significant anomalies
Rating−2.50LEETIFY−1.16 vs prev 30
K/D0.78LEETIFY−0.10 vs prev 30
ADR70.1LEETIFY−3.2 vs prev 30
Headshot kills39.1%LEETIFY+3.2 vs prev 30
Accuracy22.6%LEETIFY0.0 vs prev 30
Clutch impact+7.4LEETIFY
Opening impact−1.2LEETIFY
Ratings vs 10,000-14,999
last 30 · LEETIFY
AimAim: Leetify's figure, or csdetect's from spotted accuracy, head accuracy, spray, counter-strafing, preaim and reaction time on Leetify's published definition where Leetify publishes none.0–1000.0 / 30d
PositioningPositioning: Leetify's figure, or csdetect's from trades and opening duels on Leetify's published definition where Leetify publishes none.0–100– / 30d
UtilityUtility: Leetify's figure, or csdetect's from flashes, HE damage, utility thrown and unused utility on Leetify's published definition where Leetify publishes none.0–1000.0 / 30d
Headshot accuracyShare of hits that landed on the head, AWP shots aside. The target is what the better 30% of Premier 10,000-14,999 players reach; the gain is what it adds to the rating with everything else held.+9.8 Aim
12.1%19.7%
Utility per roundGrenades of every kind thrown per round. The target is what the better 30% of Premier 10,000-14,999 players reach; the gain is what it adds to the rating with everything else held.+7.9 Utility
0.981.57
CT opening aggressionHow often the player took and won the round's first duel on CT. From Leetify's profile when it has one; otherwise an approximation of Leetify's own count. The target is what the better 30% of Premier 10,000-14,999 players reach; the gain is what it adds to the rating with everything else held.+6.4 Positioning
29.6%53.9%
LEETIFY
Multi-kills
last 30 · rounds · LEETIFY
652K
243K
04K
05K
Personal records
last 100 · LEETIFY
Most killsNuke · Jan 16, 202627
Best ratingInferno · Jan 16, 2026+7.68
Highest ADRInferno · Jan 16, 2026145.6
Longest win streakPremier · ended May 21, 2026 · last 15 listed2