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vs top 30% · 10,000-14,999Counter-strafingRifle shots at a spotted enemy fired below 34% of the weapon's running speed. The target is what the better 30% of Premier 10,000-14,999 players reach; the gain is what it adds to the rating with everything else held.+11.1 Aim
62.0%81.4%
Flash blindPer flash that blinded an enemy, the longest blind it caused. The target is what the better 30% of Premier 10,000-14,999 players reach; the gain is what it adds to the rating with everything else held.+8.3 Utility
2.08 s2.76 s
Enemies per flashEnemies blinded for over 1.1 seconds by each flashbang, on average. The target is what the better 30% of Premier 10,000-14,999 players reach; the gain is what it adds to the rating with everything else held.+4.3 Utility
0.41