Joldo⁶⁶⁶
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| Stat | Average | Median | Against the median | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| Flash blind durationPer flash that blinded an enemy, the longest blind it caused. | 2.83 s | 2.73 s | +0.3 sd | 3.51 s | 1.81 s | |
| Enemies flashed per flashbangEnemies blinded for over 1.1 seconds by each flashbang, on average. | 0.76 | 0.58 | +1.6 sd | 1.36 | 0.25 | |
| Teammates flashed per flashbangTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang. | 0.51 | 0.37 | -1.3 sd | 0.08 | 1.53 | |
| Flashbangs leading to killsShare of flashbangs whose blinded enemy died while still blind. | 9.4% | 6.8% | +0.9 sd | 31.0% | 0.0% | |
| Flashes per matchFlashbangs thrown per match. | 25.3 | 9.2 | neither direction is better | – | – | |
| Damage to enemies per HEDamage to enemies per HE grenade. | 8.2 | 9.1 | -0.4 sd | 21.2 | 0.0 | |
| HE team damageDamage to teammates, the thrower included, per HE grenade. | 0.6 | 0.4 | -0.6 sd | 0.0 | 4.1 | |
| Unused utility on deathValue of the grenades still held at death. | $146 | $273 | +1.4 sd | $0 | $340 | |
| Flash assists per roundKills on an enemy the player had flashed, per round. | 0.07 | 0.01 | +6.0 sd | 0.32 | 0.00 | |
| Utility per roundGrenades of every kind thrown per round. | 2.87 | 1.55 | +2.8 sd | 4.05 | 1.62 |
Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 1,530 Premier 20,000-24,999 players. A figure under the median is a gap, not a verdict.