Ricky Tan
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Price data via
Skinport.
| Stat | Average | Median | Against the median | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| ADRDamage per round, capped at what each victim had left. | 70.0 | 83.9 | -1.5 sd | 166.3 | 38.3 | |
| K/DKills over deaths. | 0.87 | 1.10 | -1.3 sd | 3.70 | 0.38 | |
| Headshot killsShare of kills that were headshots. | 47.7% | 48.9% | -0.2 sd | 85.7% | 25.0% | |
| Rounds survivedShare of rounds the player was still alive at the end of. | 26.1% | 28.7% | -0.6 sd | 56.3% | 8.3% | |
| Multi-kill roundsShare of rounds with two kills or more. | 15.0% | 20.0% | -1.4 sd | 65.0% | 0.0% | |
| AccuracyHits over every bullet fired, shotguns, knives and grenades aside. | 21.7% | 18.9% | +1.0 sd | 41.4% | 12.7% |
Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 1,530 Premier 20,000-24,999 players. A figure under the median is a gap, not a verdict.