jjx
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3 analysed
60% win rate · 41 matches
The mark is 1.00, an even match.
At Premier 10,000-14,99948
| Stat | Now | Target | Among all players | Pays |
|---|---|---|---|---|
| Utility per roundGrenades thrown per round, all four kinds.Utility | 0.08 | 1.50 | 5th → 70th percentile | +45utility |
| HE damage per HE |
| Map | Matches | W–L | Win rate | Rating | K/D | ADR |
|---|---|---|---|---|---|---|
Nuke | 10 | 5–4 | 56% | 1.63 | 1.34 | 106.4 |
Inferno | 2 | 1–1 | 50% | – | 0.90 | 81.7 |
Mirage | 2 | 0–2 | 0% |
| Match | Rank | Score | K / D / A | ADR | HS% | Rating | PP | Status | When |
|---|---|---|---|---|---|---|---|---|---|
NukePremier | ? | W9–1 | 6 / 3 / 2 | 92 | 67% | 1.39 | – | Analysed | 1d ago |
NukePremier | ? | L3–9 | 7 / 9 / 1 | 104 | 86% | 0.81 | – | Analysed | 4d ago |
NukePremier | ? | T12–12 | 40 / 16 / 2 | 285 | 80% | 2.68 | – | Analysed | 4d ago |
NukePremier | ? | W9–4 | 8 / 5 / 4 | 82 | 63% | 2.48Leetify | – | In queue#531~350 min | 8d ago |
NukePremier | ? | W13–4 | 24 / 11 / 6 | 155 | 67% | 10.47Leetify | – | In queue#812~534 min | 12d ago |
MiragePremier | ? | L8–13 | 20 / 17 / 5 | 101 | 70% | 9.79Leetify | – | In queue#815~536 min | 12d ago |
NukePremier | ? | L7–13 | 11 / 17 / 4 | 66 | 82% | -4.14Leetify | – | Too old | 40d ago |
InfernoPremier | ? | L6–13 | 10 / 18 / 4 | 69 | 60% | -7.55Leetify | – | Too old | 40d ago |
MiragePremier | ? | L5–10 | 7 / 13 / 0 | 48 | 71% | 2.02Leetify | – | Too old | 97d ago |
| UnknownFACEIT | W– | – | – | – | – | – | Add demo | 111d ago | |
| UnknownFACEIT | W– | – | – | – | – | – | Add demo | 111d ago | |
NukePremier | ? | L4–13 | 7 / 16 / 2 | 53 | 43% | -6.28Leetify | – | Too old | 115d ago |
NukePremier | ? | L3–9 | 7 / 10 / 0 | 70 | 57% | -5.23Leetify | – | Too old | 121d ago |
| UnknownFACEIT | W– | – | – | – | – | – | Add demo | 128d ago | |
| UnknownFACEIT | W– | – | – | – | – | – | Add demo | 128d ago | |
| UnknownFACEIT | W– | – | – | – | – | – | Add demo | 143d ago | |
| UnknownFACEIT | L– | – | – | – | – | – | Add demo | 143d ago | |
NukePremier | ? | W9–5 | 6 / 7 / 3 | 56 | 83% | -0.56Leetify | – | Too old | 160d ago |
InfernoPremier | ? | W13–4 | 17 / 12 / 3 | 94 | 88% | 8.39Leetify | – | Too old | 160d ago |
Dust IIPremier | ? | L10–13 | 15 / 17 / 4 | 72 | 53% | 1.14Leetify | – | Too old | 162d ago |
Select a match for the scoreboard and every stat. PP is Personal Performance: the match rating against the player own recent form.
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At Premier 10,000-14,99954
At Premier 10,000-14,99940
| 0.00 |
| 14.37 |
| 19th → 70th percentile |
| +18utility |
| Trade kill successShare of teammate deaths the player could avenge that they did, within five seconds.Positioning | 3.5% | 10.3% | 27th → 70th percentile | +17positioning |
| Crosshair placementHow far the crosshair had to travel, in degrees, from an enemy becoming visible to the first shot landing on them. Lower means it was already close to where they appeared.Aim | 9.8° | 4.5° | 17th → 70th percentile | +15aim |
| Accuracy (spotted)Accuracy counting only shots fired with an enemy in view. Shots into smoke, at nothing, or while only a teammate had the angle are left out.Aim | 20.7% | 30.7% | 23rd → 70th percentile | +13aim |
| Traded death successShare of the player own deaths a teammate avenged within five seconds. Reads on positioning: dying where a teammate can answer.Positioning | 15.9% | 26.0% | 40th → 70th percentile | +9positioning |
Each figure is what that one stat is worth on its rating with everything else held where it is, so the order is the order to practise in, not the order of your weakest numbers.
| – |
| 0.90 |
| 74.7 |
Dust II | 1 | 0–1 | 0% | – | 0.88 | 72.5 |