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vs top 30% · 20,000-24,999Flash blind durationPer flash that blinded an enemy, the longest blind it caused. The target is what the better 30% of Premier 20,000-24,999 players reach; the gain is what it adds to the rating with everything else held.+8.8 Utility
2.15 s2.87 s
Proper counter-strafingRifle shots at a spotted enemy fired below 34% of the weapon's running speed. The target is what the better 30% of Premier 20,000-24,999 players reach; the gain is what it adds to the rating with everything else held.+5.7 Aim
73.1%83.4%
Enemies flashed per flashbangEnemies blinded for over 1.1 seconds by each flashbang, on average. The target is what the better 30% of Premier 20,000-24,999 players reach; the gain is what it adds to the rating with everything else held.+5.2 Utility
0.420.64
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