cooltg66 clutchkings.gg
Loading public stats and inventory
Loading public stats and inventory

| Stat | Average | Median | Against the median | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| Flash blindPer flash that blinded an enemy, the longest blind it caused. | 1.85 s | 2.73 s | -2.9 sd | 4.84 s | 0.00 s | |
| Enemies per flashEnemies blinded for over 1.1 seconds by each flashbang, on average. | 0.58 | 0.58 | -0.1 sd | 1.40 | 0.00 | |
| Teammates per flashTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang. | 0.23 | 0.37 | +1.4 sd | 0.00 | 1.00 | |
| Flashes leading to a killShare of flashbangs whose blinded enemy died while still blind. | 7.2% | 6.8% | +0.1 sd | 66.7% | 0.0% | |
| Flashes per matchFlashbangs thrown per match. | 3.8 | 9.2 | neither direction is better | – | – | |
| HE damageDamage to enemies per HE grenade. | 9.0 | 9.1 | -0.0 sd | 47.0 | 0.0 | |
| HE team damageDamage to teammates, the thrower included, per HE grenade. | 0.2 | 0.4 | +0.5 sd | 0.0 | 6.0 | |
| Utility on deathValue of the grenades still held at death. | $220 | $273 | +0.6 sd | $100 | $433 | |
| Flash assists per roundKills on an enemy the player had flashed, per round. | 0.00 | 0.01 | -1.2 sd | 0.05 | 0.00 | |
| Utility per roundGrenades of every kind thrown per round. | 1.17 | 1.55 | -0.8 sd | 2.19 | 0.26 |
Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 1,530 Premier 20,000-24,999 players. A figure under the median is a gap, not a verdict.