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RatingLeetify
+0.37Leetify Rating: the round-win probability moved per round, in percentage points, over the last 30 matches. 0 is an even contribution.
last 30 matches
4 – 3
57% win rate · 8 matches
The mark is 0, an even contribution.
FormMirage 3–7Inferno 13–9Dust II 3–8Mirage 15–15Cache 7–1Mirage 13–9Inferno 11–13Dust II 13–11
CT sideLeetify Rating over the rounds played on CT.+0.81
T sideLeetify Rating over the rounds played on T.−0.14
K/DKills over deaths.
1.01
ADRDamage per round, capped at what each victim had left.
71.4
Headshot killsShare of kills that were headshots.
51.0%
AccuracyHits over every bullet fired, shotguns, knives and grenades aside.
19.7%
Ratings0 to 100
AimLeetify's Aim rating from spotted accuracy, head accuracy, spray, counter-strafing, preaim and reaction time.
81
MedianThe median of Premier 10,000-14,999 players, marked on the meter.67
Positioning
Work on this nextwhat each one pays
Stat
Now
Target
Pays
Utility per roundGrenades of every kind thrown per round.Utility
0.95
1.57
+8.0utility
Flash blindPer flash that blinded an enemy, the longest blind it caused.Utility
2.16 s
2.76 s
+7.0utility
Trade chances per round
Impactlast 30 matches
ADRDamage per round, capped at what each victim had left.71.480.6
K/DKills over deaths.1.011.02
Headshot killsShare of kills that were headshots.51.0%44.2%
Maps
Map
Matches
W–L
Win rate
Rating
K/D
ADR
Mirage
3
1–1
50%
+3.80
1.68
84.1
Dust II
2
1–1
50%
−1.47
0.96
52.9
Inferno
2
1–1
Recent matches
Match
Rank
Score
K / D / A
ADR
HS%
Rating
Status
When
Dust IIPremier
14,506
W13–11
20 / 14 / 4
86
50%
+7.42
Fetching demo
1h ago
InfernoPremier
14,506
L11–13
17 / 17 / 4
75
35%
+0.55
Fetching demo
2h ago
MiragePremier
14,506
W13–9
31 / 11 / 3
121
39%
+14.65
Fetching demo
3h ago
CachePremier
14,506
W7–1
7 / 2 / 0
86
43%
+3.88
Fetching demo
4h ago
MiragePremier
14,506
T15–15
27 / 19 / 3
84
70%
+3.18
Fetching demo
1d ago
Dust IIPremier
14,506
L3–8
2 / 9 / 0
20
50%
−10.37
Fetching demo
3d ago
InfernoPremier
14,506
W13–9
15 / 15 / 1
69
27%
+1.85
Fetching demo
4d ago
MiragePremier
14,506
L3–7
4 / 7 / 1
47
75%
−6.44
Fetching demo
6d ago
Select a match for the scoreboard and every stat. Rating is Leetify Rating, from Leetify's own line or our demo analysis.
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Leetify's Positioning rating from trades and opening duels.
60
MedianThe median of Premier 10,000-14,999 players, marked on the meter.57
UtilityLeetify's Utility rating from flashes, HE damage, utility thrown and unused utility. Leetify reads a few figures it does not publish, so this can sit a few points off.
35
MedianThe median of Premier 10,000-14,999 players, marked on the meter.48
Leetify Rating history
Oct 3, 2026 to Oct 18, 2026
Peak 14.65 · Lowest -10.37
Teammate deaths per round the player was close enough to trade.
Positioning
0.22
0.30
+5.6positioning
Teammates per flashTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang.Utility
0.65
0.31
+4.1utility
Enemies per flashEnemies blinded for over 1.1 seconds by each flashbang, on average.Utility
0.46
0.60
+3.0utility
HE damageDamage to enemies per HE grenade.Utility
7.7
9.8
+2.0utility
The target is what the better 30% of Premier 10,000-14,999 players reach. Each figure is what that one stat is worth on its Leetify rating with everything else held where it is, so the order is the order to practise in.
Rounds survivedShare of rounds the player was still alive at the end of.31.9%27.1%
Trade killsShare of attempted trades that killed the killer within four seconds.42.3%44.5%
Traded deathsShare of deaths a teammate tried to trade that were traded within four seconds.51.6%49.9%
T opening duels wonShare of opening duels won on T. From Leetify's profile when it has one; otherwise an approximation of Leetify's own count.42.4%40.4%
CT opening duels wonShare of opening duels won on CT. From Leetify's profile when it has one; otherwise an approximation of Leetify's own count.54.9%45.6%