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Stats and a legitimacy score for every CS2 player. It flags statistical outliers for human judgment and never claims certainty. Free, no sign-in needed.

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© 2026 csdetect · Made by unsmooth and vrlsNot affiliated with Valve or FACEIT.
OverviewAimPositioningUtilityMapsRecords
last 30 matches · Premier + FACEIT · Wingman aside

Utility

last 30 matches62of 100 · median 53
StatAverageMedianAgainst the medianLast matchesBestWorst
Flash blindPer flash that blinded an enemy, the longest blind it caused.2.72 s2.69 s
+0.1 sd
4.25 s1.52 s
Enemies per flashEnemies blinded for over 1.1 seconds by each flashbang, on average.0.620.56
+0.5 sd
1.270.14
Teammates per flashTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang.0.340.37
+0.2 sd
0.000.80
Flashes leading to a killShare of flashbangs whose blinded enemy died while still blind.4.4%5.8%
-0.5 sd
20.0%0.0%
Flashes per matchFlashbangs thrown per match.13.78.4
neither direction is better
––
HE damageDamage to enemies per HE grenade.10.78.7
+0.8 sd
42.30.0
HE team damageDamage to teammates, the thrower included, per HE grenade.0.50.4
-0.1 sd
0.04.0
Utility on deathValue of the grenades still held at death.$281$272
-0.1 sd
$86$571
Flash assists per roundKills on an enemy the player had flashed, per round.0.020.01
+1.5 sd
0.200.00
Utility per roundGrenades of every kind thrown per round.2.011.45
+1.2 sd
3.241.18

Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 1,520 Premier 15,000-19,999 players. A figure under the median is a gap, not a verdict.