Skrillex.hay
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3 analysed
53% win rate · 16 matches
The mark is 1.00, an even match.
At Premier 10,000-14,99961
| Stat | Now | Target | Among all players | Pays |
|---|---|---|---|---|
| Utility per roundGrenades thrown per round, all four kinds.Utility | 0.41 | 1.51 | 13th → 70th percentile | +49utility |
| Traded death success |
| Map | Matches | W–L | Win rate | Rating | K/D | ADR |
|---|---|---|---|---|---|---|
Dust II | 4 | 1–3 | 25% | 1.40 | 1.18 | 130.4 |
Mirage | 3 | 1–1 | 50% | – | 1.54 | 92.5 |
Cache | 2 | 2–0 | 100% |
| Match | Rank | Score | K / D / A | ADR | HS% | Rating | PP | Status | When |
|---|---|---|---|---|---|---|---|---|---|
Dust IIPremier | L1–13 | 6 / 14 / 4 | 80 | 33% | 0.65 | – | Analysed | 1d ago | |
TrainPremier | L2–13 | 6 / 15 / 1 | 66 | 83% | 0.34 | – | Analysed | 1d ago | |
Dust IIPremier | L4–11 | 20 / 11 / 3 | 225 | 60% | 2.15 | – | Analysed | 1d ago | |
MiragePremier | W13–9 | 24 / 14 / 5 | 111 | 54% | 11.19Leetify | – | In queue#5~4 min | 1d ago | |
InfernoPremier | W12–6 | 10 / 15 / 5 | 65 | 40% | -7.08Leetify | – | In queue#7~5 min | 1d ago | |
AncientPremier | W13–5 | 23 / 10 / 3 | 130 | 43% | 11.23Leetify | – | In queue#22~15 min | 3d ago | |
Dust IIPremier | W13–8 | 23 / 14 / 3 | 117 | 52% | 3.73Leetify | – | In queue#23~15 min | 3d ago | |
CachePremier | W13–4 | 21 / 6 / 3 | 121 | 33% | 7.53Leetify | – | In queue#24~16 min | 4d ago | |
MiragePremier | T12–12 | 1 / 6 / 1 | 29 | 0% | -20.05Leetify | – | In queue#26~17 min | 4d ago | |
NukePremier | L12–16 | 19 / 21 / 6 | 89 | 68% | -1.84Leetify | – | In queue#125~81 min | 5d ago | |
NukePremier | W13–5 | 23 / 9 / 4 | 137 | 43% | 5.35Leetify | – | In queue#171~110 min | 6d ago | |
MiragePremier | L7–13 | 29 / 15 / 4 | 138 | 55% | 6.57Leetify | – | In queue#3228~2076 min | 17d ago | |
Dust IIPremier | L8–13 | 17 / 17 / 8 | 101 | 35% | 3.88Leetify | – | In queue#3236~2081 min | 17d ago | |
InfernoPremier | L6–13 | 26 / 17 / 1 | 115 | 58% | 10.14Leetify | – | In queue#3252~2092 min | 17d ago | |
CachePremier | W13–7 | 21 / 13 / 5 | 97 | 52% | 0.61Leetify | – | In queue#3264~2099 min | 17d ago | |
| UnknownFACEIT | W– | – | – | – | – | – | Add demo | 714d ago |
Select a match for the scoreboard and every stat. PP is Personal Performance: the match rating against the player own recent form.
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At Premier 10,000-14,99940
At Premier 10,000-14,99935
| 6.1% |
| 25.8% |
| 16th → 70th percentile |
| +21positioning |
| Trade kill successShare of teammate deaths the player could avenge that they did, within five seconds.Positioning | 5.6% | 10.2% | 40th → 70th percentile | +13positioning |
| Openings won untradedShare of opening kills where the player survived the next five seconds, so the enemy did not trade them.Positioning | 61.1% | 96.9% | 27th → 70th percentile | +10positioning |
| Teammates flashed per flashTeammates blinded by each flashbang, on average.Utility | 1.22 | 0.30 | 10th → 70th percentile | +9utility |
| Time to damageAverage time from an enemy first becoming visible to the first damage on them. Sightings with no damage within five seconds are left out.Aim | 658 ms | 483 ms | 46th → 70th percentile | +5aim |
Each figure is what that one stat is worth on its rating with everything else held where it is, so the order is the order to practise in, not the order of your weakest numbers.
| – |
| 2.21 |
| 109.1 |
Inferno | 2 | 1–1 | 50% | – | 1.13 | 90.0 |
Nuke | 2 | 1–1 | 50% | – | 1.40 | 113.3 |
Ancient | 1 | 1–0 | 100% | – | 2.30 | 129.5 |
Train | 1 | 0–1 | 0% | 0.34 | 0.40 | 65.9 |