Tomppa
Loading public stats and inventory
Loading public stats and inventory
| Stat | Average | Median | Against the median | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| Flash blindPer flash that blinded an enemy, the longest blind it caused. | 2.64 s | 2.77 s | -0.5 sd | 4.26 s | 0.00 s | |
| Enemies per flashEnemies blinded for over 1.1 seconds by each flashbang, on average. | 0.74 | 0.60 | +1.3 sd | 2.40 | 0.00 | |
| Teammates per flashTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang. | 0.60 | 0.38 | -2.3 sd | 0.00 | 1.33 | |
| Flashes leading to a killShare of flashbangs whose blinded enemy died while still blind. | 13.8% | 7.5% | +2.0 sd | 50.0% | 0.0% | |
| Flashes per matchFlashbangs thrown per match. | 8.9 | 9.2 | neither direction is better | – | – | |
| HE damageDamage to enemies per HE grenade. | 6.7 | 9.0 | -0.9 sd | 25.5 | 0.0 | |
| HE team damageDamage to teammates, the thrower included, per HE grenade. | 0.9 | 0.4 | -1.5 sd | 0.0 | 5.5 | |
| Utility on deathValue of the grenades still held at death. | $342 | $274 | -0.9 sd | $87 | $1,100 | |
| Flash assists per roundKills on an enemy the player had flashed, per round. | 0.03 | 0.02 | +2.0 sd | 0.23 | 0.00 | |
| Utility per roundGrenades of every kind thrown per round. | 1.43 | 1.57 | -0.3 sd | 2.60 | 0.53 |
Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 621 Premier 25,000+ players. A figure under the median is a gap, not a verdict.