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vs top 30% · 10,000-14,999Flash blindPer flash that blinded an enemy, the longest blind it caused. The target is what the better 30% of Premier 10,000-14,999 players reach; the gain is what it adds to the rating with everything else held.+10.7 Utility
1.87 s2.76 s
HE damageDamage to enemies per HE grenade. The target is what the better 30% of Premier 10,000-14,999 players reach; the gain is what it adds to the rating with everything else held.+5.8 Utility
4.19.8
Teammates per flashTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang. The target is what the better 30% of Premier 10,000-14,999 players reach; the gain is what it adds to the rating with everything else held.+5.1 Utility
0.700.31
By side
last 20 · LEETIFYCTT
60.8%Opening duels won62.9%
55.5%Opening aggression65.2%
Multi-kills
last 20 · rounds