bob
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Price data via
Skinport.
| Stat | Average | Median | Against the median | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| ADRDamage per round, capped at what each victim had left. | 116.4 | 86.7 | +2.9 sd | 153.3 | 77.1 | |
| K/DKills over deaths. | 1.99 | 1.16 | +4.2 sd | 6.50 | 1.00 | |
| Headshot killsShare of kills that were headshots. | 51.5% | 50.6% | +0.1 sd | 66.7% | 29.4% | |
| Rounds survivedShare of rounds the player was still alive at the end of. | 41.9% | 29.9% | +2.9 sd | 75.0% | 14.3% | |
| Multi-kill roundsShare of rounds with two kills or more. | 34.1% | 21.3% | +3.1 sd | 57.1% | 11.8% | |
| AccuracyHits over every bullet fired, shotguns, knives and grenades aside. | 23.5% | 18.8% | +1.4 sd | 37.5% | 13.1% |
Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 621 Premier 25,000+ players. A figure under the median is a gap, not a verdict.