AimAim: Leetify's figure, or csdetect's from spotted accuracy, head accuracy, spray, counter-strafing, preaim and reaction time on Leetify's published definition where Leetify publishes none.0–100+2.4 / 30d
PositioningPositioning: Leetify's figure, or csdetect's from trades and opening duels on Leetify's published definition where Leetify publishes none.0–100– / 30d
UtilityUtility: Leetify's figure, or csdetect's from flashes, HE damage, utility thrown and unused utility on Leetify's published definition where Leetify publishes none.0–100−4.6 / 30d
Proper counter-strafingRifle shots at a spotted enemy fired below 34% of the weapon's running speed. The target is what the better 30% of Premier 10,000-14,999 players reach; the gain is what it adds to the rating with everything else held.+14.7 Aim
62.9%81.4%
Utility per roundGrenades of every kind thrown per round. The target is what the better 30% of Premier 10,000-14,999 players reach; the gain is what it adds to the rating with everything else held.+10.1 Utility
0.811.57
Flash blind durationPer flash that blinded an enemy, the longest blind it caused. The target is what the better 30% of Premier 10,000-14,999 players reach; the gain is what it adds to the rating with everything else held.+8.2 Utility