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Stats and a legitimacy score for every CS2 player. It flags statistical outliers for human judgment and never claims certainty. Free, no sign-in needed.

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© 2026 csdetect · Made by unsmooth and vrlsNot affiliated with Valve or FACEIT.
OverviewAimPositioningUtilityMapsRecords
last 30 matches · Premier + FACEIT · Wingman aside

Utility

last 30 matches63of 100 · median 56
StatAverageMedianAgainst the medianLast matchesBestWorst
Flash blindPer flash that blinded an enemy, the longest blind it caused.2.91 s2.73 s
+0.6 sd
4.33 s0.00 s
Enemies per flashEnemies blinded for over 1.1 seconds by each flashbang, on average.0.670.58
+0.7 sd
2.000.00
Teammates per flashTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang.0.320.37
+0.5 sd
0.000.83
Flashes leading to a killShare of flashbangs whose blinded enemy died while still blind.14.0%6.8%
+2.4 sd
50.0%0.0%
Flashes per matchFlashbangs thrown per match.6.39.2
neither direction is better
––
HE damageDamage to enemies per HE grenade.10.89.1
+0.7 sd
27.80.0
HE team damageDamage to teammates, the thrower included, per HE grenade.0.50.4
-0.3 sd
0.05.0
Utility on deathValue of the grenades still held at death.$433$273
-1.7 sd
$33$650
Flash assists per roundKills on an enemy the player had flashed, per round.0.020.01
+0.4 sd
0.090.00
Utility per roundGrenades of every kind thrown per round.1.151.55
-0.8 sd
2.380.57

Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 1,530 Premier 20,000-24,999 players. A figure under the median is a gap, not a verdict.