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Stats and a legitimacy score for every CS2 player. It flags statistical outliers for human judgment and never claims certainty. Free, no sign-in needed.

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© 2026 csdetect · Made by unsmooth and vrlsNot affiliated with Valve or FACEIT.
OverviewAimPositioningUtilityMapsRecords
last 30 matches · Premier + FACEIT · Wingman aside

Utility

last 30 matches64of 100 · median 56
StatAverageMedianAgainst the medianLast matchesBestWorst
Flash blindPer flash that blinded an enemy, the longest blind it caused.2.84 s2.73 s
+0.3 sd
4.20 s1.89 s
Enemies per flashEnemies blinded for over 1.1 seconds by each flashbang, on average.0.670.58
+0.8 sd
1.210.17
Teammates per flashTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang.0.360.37
+0.1 sd
0.071.00
Flashes leading to a killShare of flashbangs whose blinded enemy died while still blind.3.3%6.8%
-1.2 sd
13.3%0.0%
Flashes per matchFlashbangs thrown per match.17.29.2
neither direction is better
––
HE damageDamage to enemies per HE grenade.8.09.1
-0.4 sd
28.60.0
HE team damageDamage to teammates, the thrower included, per HE grenade.1.00.4
-1.8 sd
0.06.7
Utility on deathValue of the grenades still held at death.$139$273
+1.5 sd
$0$336
Flash assists per roundKills on an enemy the player had flashed, per round.0.020.01
+0.7 sd
0.110.00
Utility per roundGrenades of every kind thrown per round.2.401.55
+1.8 sd
3.331.33

Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 1,530 Premier 20,000-24,999 players. A figure under the median is a gap, not a verdict.