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| Stat | Average | Median | Against the median | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| Flash blind durationPer flash that blinded an enemy, the longest blind it caused. | 3.10 s | 2.67 s | +1.2 sd | 4.39 s | 1.10 s | |
| Enemies flashed per flashbangEnemies blinded for over 1.1 seconds by each flashbang, on average. | 0.88 | 0.57 | +2.6 sd | 1.56 | 0.14 | |
| Teammates flashed per flashbangTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang. | 0.44 | 0.38 | -0.6 sd | 0.00 | 1.17 | |
| Flashbangs leading to killsShare of flashbangs whose blinded enemy died while still blind. | 16.9% | 6.2% | +3.5 sd | 66.7% | 0.0% | |
| Flashes per matchFlashbangs thrown per match. | 13.4 | 8.4 | neither direction is better | – | – | |
| Damage to enemies per HEDamage to enemies per HE grenade. | 10.1 | 8.6 | +0.6 sd | 35.7 | 0.0 | |
| HE team damageDamage to teammates, the thrower included, per HE grenade. | 0.1 | 0.4 | +0.8 sd | 0.0 | 1.9 | |
| Unused utility on deathValue of the grenades still held at death. | $256 | $273 | +0.2 sd | $85 | $515 | |
| Flash assists per roundKills on an enemy the player had flashed, per round. | 0.05 | 0.01 | +4.0 sd | 0.18 | 0.00 | |
| Utility per roundGrenades of every kind thrown per round. | 1.81 | 1.45 | +0.7 sd | 2.63 | 0.50 |
Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 7,753 Leetify players. A figure under the median is a gap, not a verdict.