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献身
aka kingking (28 Sep)
Legitimacy 100 of 100: No significant anomalies
Rating+3.18LEETIFY+0.20 vs prev 30
K/D1.36LEETIFY−0.04 vs prev 30
ADR95.4LEETIFY−3.0 vs prev 30
Headshot kills61.8%LEETIFY−3.8 vs prev 30
Accuracy20.3%LEETIFY0.0 vs prev 30
Clutch impact+9.9LEETIFY
Opening impact+5.5LEETIFY
Ratings vs all
last 30 · LEETIFY
AimAim: Leetify's figure, or csdetect's from spotted accuracy, head accuracy, spray, counter-strafing, preaim and reaction time on Leetify's published definition where Leetify publishes none.0–100+0.6 / 30d
PositioningPositioning: Leetify's figure, or csdetect's from trades and opening duels on Leetify's published definition where Leetify publishes none.0–100– / 30d
UtilityUtility: Leetify's figure, or csdetect's from flashes, HE damage, utility thrown and unused utility on Leetify's published definition where Leetify publishes none.0–100−8.9 / 30d
Damage to enemies per HEDamage to enemies per HE grenade. The target is what the better 30% of Leetify players reach; the gain is what it adds to the rating with everything else held.+5.0 Utility
4.99.9
Enemies flashed per flashbangEnemies blinded for over 1.1 seconds by each flashbang, on average. The target is what the better 30% of Leetify players reach; the gain is what it adds to the rating with everything else held.+2.9 Utility
0.500.63
Flash blind durationPer flash that blinded an enemy, the longest blind it caused. The target is what the better 30% of Leetify players reach; the gain is what it adds to the rating with everything else held.+1.8 Utility