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| Stat | Average | All players | Among all players | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| Utility qualityHow effective each grenade was, against the rank average. 50 is average at this rank. | 42 | – | -0.7 sd vs Premier 10,000-14,999 | 55 | 30 | |
| Utility quantityHow much utility the player threw per round, against the rank average. 50 is average at this rank. | 56 | – | +0.5 sd vs Premier 10,000-14,999 | 88 | 18 | |
| Utility per roundGrenades thrown per round, all four kinds. | 1.85 | 1.16 | 85th percentilePremier 10,000-14,999 averages 1.40 | 3.00 | 0.17 | |
| Enemies flashed per flashEnemies blinded by each flashbang, on average. | 0.87 | 0.88 | 49th percentilePremier 10,000-14,999 averages 0.69 | 1.38 | 0.33 | |
| Blind time per enemyHow long each flashed enemy stayed blind, on average. | 2.4s | 2.4s | 49th percentilePremier 10,000-14,999 averages 1.7s | 3.5s | 0.4s | |
| Teammates flashed per flashTeammates blinded by each flashbang, on average. | 0.75 | 0.57 | 36th percentilePremier 10,000-14,999 averages 0.24 | 0.27 | 1.38 | |
| HE damage per HEDamage to enemies per HE grenade thrown. | 6.54 | 8.88 | 40th percentilePremier 10,000-14,999 averages 24.00 | 25.67 | 0.00 | |
| Flash kill rateShare of flashbangs that led to a kill. | 6.4% | – | no average to compare with yet | 27.8% | 0.0% | |
| Flashes leading to a killFlashbangs after which a blinded enemy died to the team within a few seconds. | 1 | – | no average to compare with yet | 5 | 0 | |
| Utility thrownGrenades thrown over the match. | 40 | – | no average to compare with yet | – | – | |
| Flashes thrownFlashbangs thrown over the match. | 12 | – | no average to compare with yet | – | – | |
| Enemies flashedEnemy blinds over the match. | 10 | – | no average to compare with yet | 27 | 0 | |
| Teammates flashedTeammate blinds over the match. | 9 | – | no average to compare with yet | 0 | 19 | |
| Enemy blind timeTotal seconds enemies spent blind from the player flashes. | 26.8s | – | no average to compare with yet | 68.5s | 0.0s | |
| HEs thrownHE grenades thrown over the match. | 10 | – | no average to compare with yet | – | – | |
| HE damageTotal HE damage to enemies. | 73 | – | no average to compare with yet | 315 | 0 | |
| HE team damageTotal HE damage to teammates. | 2 | – | no average to compare with yet | 0 | 31 | |
| HE team damage per HEDamage to teammates per HE grenade thrown. | 0.18 | – | no average to compare with yet | 0.00 | 2.58 | |
| Molotovs thrownMolotovs and incendiaries thrown over the match. | 9 | – | no average to compare with yet | – | – | |
| Molotov damageTotal fire damage to enemies. | 32 | – | no average to compare with yet | 173 | 0 | |
| Smokes thrownSmoke grenades thrown over the match. | 10 | – | no average to compare with yet | – | – | |
| Unused utility on deathGrenades still in the inventory when the player died, summed over the match. | 13 | – | no average to compare with yet | 3 | 23 | |
| Unused utility per deathGrenades still held per death. | 1.02 | – | no average to compare with yet | 0.25 | 1.64 |
Percentiles are against every analysed player, weighted to the real Premier rank distribution, and sharpen as more demos are parsed. A stat under the average is a gap, not a verdict.
Steam: Norway9-year-old accountCreated Aug 25, 2017