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Stats and a legitimacy score for every CS2 player. It flags statistical outliers for human judgment and never claims certainty. Free, no sign-in needed.

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© 2026 csdetect · Made by unsmooth and vrlsNot affiliated with Valve or FACEIT.
OverviewAimPositioningUtilityMapsRecords
last 30 matches · Premier + FACEIT · Wingman aside

Utility

last 30 matches60of 100 · median 48
StatAverageMedianAgainst the medianLast matchesBestWorst
Flash blindPer flash that blinded an enemy, the longest blind it caused.2.83 s2.55 s
+0.6 sd
4.63 s0.00 s
Enemies per flashEnemies blinded for over 1.1 seconds by each flashbang, on average.0.630.54
+0.7 sd
1.250.00
Teammates per flashTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang.0.300.37
+0.6 sd
0.001.57
Flashes leading to a killShare of flashbangs whose blinded enemy died while still blind.4.6%5.2%
-0.2 sd
28.6%0.0%
Flashes per matchFlashbangs thrown per match.7.87.1
neither direction is better
––
HE damageDamage to enemies per HE grenade.12.98.4
+1.7 sd
28.50.0
HE team damageDamage to teammates, the thrower included, per HE grenade.0.30.5
+0.5 sd
0.03.2
Utility on deathValue of the grenades still held at death.$389$278
-1.2 sd
$87$577
Flash assists per roundKills on an enemy the player had flashed, per round.0.010.01
-0.1 sd
0.090.00
Utility per roundGrenades of every kind thrown per round.1.391.30
+0.2 sd
2.090.55

Every figure is computed the way Leetify computes it, over the last 30 matches. The median is over 851 Premier 10,000-14,999 players. A figure under the median is a gap, not a verdict.