F1nal
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| Stat | Average | Median | Against the median | Last matches | Best | Worst |
|---|---|---|---|---|---|---|
| Flash blindPer flash that blinded an enemy, the longest blind it caused. | 2.63 s | 2.67 s | -0.1 sd | 5.05 s | 0.43 s | |
| Enemies per flashEnemies blinded for over 1.1 seconds by each flashbang, on average. | 0.25 | 0.57 | -2.7 sd | 0.67 | 0.00 | |
| Teammates per flashTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang. | 0.37 | 0.38 | +0.1 sd | 0.00 | 0.86 | |
| Flashes leading to a killShare of flashbangs whose blinded enemy died while still blind. | 1.1% | 6.2% | -1.6 sd | 10.0% | 0.0% | |
| Flashes per matchFlashbangs thrown per match. | 8.5 | 8.4 | neither direction is better | – | – | |
| HE damageDamage to enemies per HE grenade. | 6.9 | 8.6 | -0.7 sd | 23.3 | 0.0 | |
| HE team damageDamage to teammates, the thrower included, per HE grenade. | 2.0 | 0.4 | -4.2 sd | 0.0 | 21.0 | |
| Utility on deathValue of the grenades still held at death. | $394 | $273 | -1.4 sd | $19 | $575 | |
| Flash assists per roundKills on an enemy the player had flashed, per round. | 0.01 | 0.01 | -0.1 sd | 0.05 | 0.00 | |
| Utility per roundGrenades of every kind thrown per round. | 0.85 | 1.45 | -1.2 sd | 1.40 | 0.28 |
Every figure is computed the way Leetify computes it, over the last 8 matches. The median is over 7,753 Leetify players. A figure under the median is a gap, not a verdict.