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pnm
2,012Leetify +6.28
76561198712608975Steam level 1Account 6 months468 h in CS2FACEIT: Ehidnasyncing1
Some unusual patterns4 outlier factorsMedium confidence · 43 matches
Mechanics
87
Account
57
Friends
15
Consistency
—
RatingThe round-win probability moved per round, in percentage points, averaged by csdetect over the window's matches. 0 is an even contribution. Leetify's own profile figure can differ.
+5.48LEETIFY
K/DKills over deaths.
1.54LEETIFY
ADRDamage per round, capped at what each victim had left.
85.1LEETIFY
HS killsShare of kills that were headshots.
62.2%LEETIFY
AccuracyHits over every bullet fired, shotguns, knives and grenades aside.
16.1%LEETIFY
Clutch impactLeetify's rating points from clutch rounds.
+18.58LEETIFY PROFILE
Opening impactLeetify's rating points from opening duels.
+7.33LEETIFY PROFILE
Rating per match
last 2 · LEETIFY
+5.48average
Best +6.58Worst +4.08Positive in 2 / 2
5-match averagePremierFACEIT
+8+6+4+20
Shortcut
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Vanity name
steamcommunity.no/id/vanity/
steamcommunity.no/id/vanity/
SteamID64
steamcommunity.no/profiles/7656119…/
steamcommunity.no/profiles/7656119…/
ANC
ANU
Ratings vs all Leetify players
0–100 · what each one is made of
AimAim, computed by csdetect from spotted accuracy, head accuracy, spray, counter-strafing, preaim and reaction time on Leetify's published definition. Leetify's own figure can differ.– / 30d
90.1med 76
Accuracy (enemy spotted)Hits over shots fired while an enemy was in sight.32.0%
Headshot accuracyShare of hits that landed on the head, AWP shots aside.32.3%
Time to damageMedian time from an enemy becoming visible to the first damage on them, capped at one second.497 ms
Crosshair placementHow far the crosshair travelled from seeing an enemy to the first hit on them.8.0°
PositioningPositioning, computed by csdetect from trades and opening duels on Leetify's published definition. Leetify's own figure can differ.– / 30d
74.4med 59
Trade killsShare of attempted trades that killed the killer within four seconds.38.2%
Traded deathsShare of deaths a teammate tried to trade that were traded within four seconds.50.0%
T opening duels wonShare of opening duels won on T. From Leetify's profile when it has one; otherwise an approximation of Leetify's own count.100.0%
UtilityUtility, computed by csdetect from flashes, HE damage, utility thrown and unused utility on Leetify's published definition. Leetify reads a few figures it does not publish, so its own figure can sit a few points off.– / 30d
12.8med 53
Flash blind durationPer flash that blinded an enemy, the longest blind it caused.0.87 s
Enemies flashed per flashbangEnemies blinded for over 1.1 seconds by each flashbang, on average.0.22
Damage to enemies per HEDamage to enemies per HE grenade.3.6
Maps
last 2 · LEETIFY
Map
Matches
W–L
Win rate
Rating
K/D
ADR
ANCAncient
1
0–0
–
+4.08
1.38
91.0
ANUAnubis
1
0–0
–
+6.58
1.73
80.5
Work on this next
vs top 30% · all
Flash blind durationPer flash that blinded an enemy, the longest blind it caused. The target is what the better 30% of Leetify players reach; the gain is what it adds to the rating with everything else held.+17.0 Utility
0.87 s2.83 s
Utility per roundGrenades of every kind thrown per round. The target is what the better 30% of Leetify players reach; the gain is what it adds to the rating with everything else held.+5.9 Utility
0.981.70
Enemies flashed per flashbangEnemies blinded for over 1.1 seconds by each flashbang, on average. The target is what the better 30% of Leetify players reach; the gain is what it adds to the rating with everything else held.+5.6 Utility
0.220.63
By side
last 2 · LEETIFY
CTT
+13.18Rating−0.63
27.9%Opening duels won100.0%
27.9%Opening aggression100.0%
Multi-kills
last 2 · rounds
102K
23K
04K
05K
Personal records
last 2 matches
Most killsAnubis · 30 Aug 202619
Best ratingAnubis · 30 Aug 2026+6.58
Highest ADRAncient · 26 Jun 202691
Longest win streakFACEIT · ended 18 Sept 20262
CT opening duels wonShare of opening duels won on CT. From Leetify's profile when it has one; otherwise an approximation of Leetify's own count.27.9%