Teammates flashed per flashbangTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang. The target is what the better 30% of Premier 5,000-9,999 players reach; the gain is what it adds to the rating with everything else held.+19.6 Utility
2.000.33
Utility per roundGrenades of every kind thrown per round. The target is what the better 30% of Premier 5,000-9,999 players reach; the gain is what it adds to the rating with everything else held.+15.9 Utility
0.141.46