Update accountLast updated Newly played matches may take a few minutes to appear.
KERPOULITO
Legitimacy 61–100? of 100: Not enough data to say
Rating+3.29LEETIFY
K/D1.47LEETIFY
ADR91.4LEETIFY
Headshot kills50.9%LEETIFY
Accuracy31.0%LEETIFY
Clutch impact+13.1LEETIFY
Opening impact+1.1LEETIFY
Ratings vs all
last 17 · LEETIFY
AimAim: Leetify's figure, or csdetect's from spotted accuracy, head accuracy, spray, counter-strafing, preaim and reaction time on Leetify's published definition where Leetify publishes none.0–1000.0 / 30d
PositioningPositioning: Leetify's figure, or csdetect's from trades and opening duels on Leetify's published definition where Leetify publishes none.0–100– / 30d
UtilityUtility: Leetify's figure, or csdetect's from flashes, HE damage, utility thrown and unused utility on Leetify's published definition where Leetify publishes none.0–1000.0 / 30d
Utility per roundGrenades of every kind thrown per round. The target is what the better 30% of Leetify players reach; the gain is what it adds to the rating with everything else held.+15.1 Utility
0.551.70
Flash blind durationPer flash that blinded an enemy, the longest blind it caused. The target is what the better 30% of Leetify players reach; the gain is what it adds to the rating with everything else held.+13.3 Utility
1.72 s2.83 s
Trade chances per roundTeammate deaths per round the player was close enough to trade. The target is what the better 30% of Leetify players reach; the gain is what it adds to the rating with everything else held.+7.5 Positioning