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| Stat | Average | Against the median |
|---|---|---|
| Flash blind durationPer flash that blinded an enemy, the longest blind it caused. Band median: 2.48 s. | 2.82 s | |
| Enemies flashed per flashbangEnemies blinded for over 1.1 seconds by each flashbang, on average. Band median: 0.51. | 0.50 | |
| Teammates flashed per flashbangTeammates, the thrower included, blinded for over 1.1 seconds by each flashbang. Band median: 0.39. | 0.30 | |
| Flashbangs leading to killsShare of flashbangs whose blinded enemy died while still blind. Band median: 4.8%. | 4.7% | |
| Flashes per matchFlashbangs thrown per match. Band median: 6.6. | 8.7 | |
| Damage to enemies per HEDamage to enemies per HE grenade. Band median: 8.1. | 4.4 | |
| HE team damageDamage to teammates, the thrower included, per HE grenade. Band median: 0.5. | 0.0 | |
| Unused utility on deathValue of the grenades still held at death. Band median: $268. | $194 | |
| Flash assists per roundKills on an enemy the player had flashed, per round. Band median: 0.01. | 0.02 | |
| Utility per roundGrenades of every kind thrown per round. Band median: 1.20. | 1.31 |