Triple T
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7 analysed
71% win rate · 7 matches
The mark is 1.00, an even match.
At Premier 5,000-9,99960
| Stat | Now | Target | Among all players | Pays |
|---|---|---|---|---|
| Utility per roundGrenades thrown per round, all four kinds.Utility | 0.45 | 1.49 | 15th → 70th percentile | +43utility |
| Teammates flashed per flash |
| Map | Matches | W–L | Win rate | Rating | K/D | ADR |
|---|---|---|---|---|---|---|
Cache | 2 | 2–0 | 100% | 2.16 | 2.24 | 224.0 |
Mirage | 2 | 1–1 | 50% | 1.91 | 2.27 | 143.2 |
Ancient | 1 | 1–0 | 100% |
| Match | Rank | Score | K / D / A | ADR | HS% | Rating | PP | Status | When |
|---|---|---|---|---|---|---|---|---|---|
CachePremier | W13–5 | 25 / 9 / 2 | 248 | 68% | 2.45 | +0.38 | Analysed | 1d ago | |
MiragePremier | W13–2 | 18 / 3 / 2 | 145 | 44% | 2.10 | +0.04 | Analysed | 1d ago | |
AnubisPremier | W13–0 | 24 / 5 / 2 | 220 | 42% | 2.85 | +0.98 | Analysed | 1d ago | |
AncientPremier | W13–4 | 29 / 5 / 4 | 304 | 55% | 2.98 | +1.48 | Analysed | 2d ago | |
CachePremier | W13–7 | 22 / 12 / 5 | 200 | 41% | 1.87 | – | Analysed | 3d ago | |
NukePremier | L2–13 | 11 / 13 / 1 | 97 | 64% | 0.89 | – | Analysed | 3d ago | |
MiragePremier | L12–16 | 32 / 19 / 3 | 141 | 31% | 1.72 | – | Analysed | 3d ago |
Select a match for the scoreboard and every stat. PP is Personal Performance: the match rating against the player own recent form.
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At Premier 5,000-9,99956
At Premier 5,000-9,99937
| 1.16 |
| 0.30 |
| 10th → 70th percentile |
| +6utility |
| Accuracy (spotted)Accuracy counting only shots fired with an enemy in view. Shots into smoke, at nothing, or while only a teammate had the angle are left out.Aim | 26.2% | 30.7% | 49th → 70th percentile | +5aim |
| HE damage per HEDamage to enemies per HE grenade thrown.Utility | 5.56 | 14.45 | 37th → 70th percentile | +4utility |
| Spray accuracyHit rate across every bullet of a burst of three or more, counting only the bursts fired with an enemy in view.Aim | 26.3% | 31.8% | 46th → 70th percentile | +4aim |
| Enemies flashed per flashEnemies blinded by each flashbang, on average.Utility | 0.87 | 1.15 | 50th → 70th percentile | +3utility |
Each figure is what that one stat is worth on its rating with everything else held where it is, so the order is the order to practise in, not the order of your weakest numbers.
| 2.98 |
| 5.80 |
| 303.6 |
Anubis | 1 | 1–0 | 100% | 2.85 | 4.80 | 220.0 |
Nuke | 1 | 0–1 | 0% | 0.89 | 0.85 | 97.2 |